#include "BulletDynamics/Featherstone/btMultiBodyMLCPConstraintSolver.h"
#ifdef __cplusplus
extern "C" {
#endif
int bullet_btMultiBodyMLCPConstraintSolver_getNumFallbacks(btMultiBodyMLCPConstraintSolver* c_this){
	int c_out = c_this->getNumFallbacks();
	int wrap_out = (c_out);
	return wrap_out;
}

void bullet_btMultiBodyMLCPConstraintSolver_setMLCPSolver(btMultiBodyMLCPConstraintSolver* c_this,btMLCPSolverInterface* solver){
	btMLCPSolverInterface * c_arg_solver=(btMLCPSolverInterface *)(void*)(solver);
	c_this->setMLCPSolver(c_arg_solver);
}

void bullet_btMultiBodyMLCPConstraintSolver_setNumFallbacks(btMultiBodyMLCPConstraintSolver* c_this,int num){
	int c_arg_num=num;
	c_this->setNumFallbacks(c_arg_num);
}

#ifdef __cplusplus
}
#endif
